struct mola::TransformTreeNode
Overview
One coordinate frame within a TransformTree.
Declares no constructor, not even a defaulted one: since C++20 any user-declared constructor makes a struct a non-aggregate, which breaks the brace initialization its producers use. The implicit default constructor is equivalent, and leaving it implicit keeps this compiling under both C++17 and C++20.
#include <TransformTreeSource.h> struct TransformTreeNode { // fields std::string frame; std::string parent; mrpt::poses::CPose3D pose_in_root; };
Fields
std::string frame
This frame’s name, e.g. “LF_FOOT”.
std::string parent
Name of this frame’s parent. Empty for the tree root only.
mrpt::poses::CPose3D pose_in_root
Pose of this frame with respect to the tree root.