struct mp2p_icp_filters::FilterDecimateVoxels::Parameters
Overview
#include <FilterDecimateVoxels.h> struct Parameters { // fields std::vector<std::string> input_pointcloud_layer = {mp2p_icp::metric_map_t::PT_LAYER_RAW}; bool error_on_missing_input_layer = true; std::string output_pointcloud_layer; float voxel_filter_resolution = 1.0f; bool use_tsl_robin_map = true; uint32_t minimum_input_points_to_filter = 0; std::optional<double> flatten_to; DecimateMethod decimate_method = DecimateMethod::FirstPoint; // methods void load_from_yaml( const mrpt::containers::yaml& c, FilterDecimateVoxels& parent ); };
Fields
std::vector<std::string> input_pointcloud_layer = {mp2p_icp::metric_map_t::PT_LAYER_RAW}
One or more input layers, from which to read (and merge) input points
bool error_on_missing_input_layer = true
Whether to throw an exception if the input layer does not exist, or, otherwise, it should be silently ignored producing an empty output.
std::string output_pointcloud_layer
The output point cloud layer name
float voxel_filter_resolution = 1.0f
Size of each voxel edge [meters]
bool use_tsl_robin_map = true
Whether to use as container implementation tsl::robin_map (true, default), or a std::map (false)
uint32_t minimum_input_points_to_filter = 0
If !=0 and there are less input points that this number, all points will be just moved through without decimation.
std::optional<double> flatten_to
See description on top of this page.
DecimateMethod decimate_method = DecimateMethod::FirstPoint
The method to pick what point will be used as representative of each voxel