template struct ImPool
Overview
#include <imgui_internal.h> template <typename T> struct ImPool { // fields ImVector<T> Buf; ImGuiStorage Map; ImPoolIdx FreeIdx; ImPoolIdx AliveCount; // methods T* GetByKey(ImGuiID key); T* GetByIndex(ImPoolIdx n); ImPoolIdx GetIndex(const T* p) const; T* GetOrAddByKey(ImGuiID key); bool Contains(const T* p) const; void Clear(); T* Add(); void Remove( ImGuiID key, const T* p ); void Remove( ImGuiID key, ImPoolIdx idx ); void Reserve(int capacity); int GetAliveCount() const; int GetBufSize() const; int GetMapSize() const; T* TryGetMapData(ImPoolIdx n); };