struct ImGui_ImplVulkan_InitInfo
Overview
#include <imgui_impl_vulkan.h> struct ImGui_ImplVulkan_InitInfo { // fields uint32_t ApiVersion; VkInstance Instance; VkPhysicalDevice PhysicalDevice; VkDevice Device; uint32_t QueueFamily; VkQueue Queue; VkDescriptorPool DescriptorPool; uint32_t DescriptorPoolSize; uint32_t MinImageCount; uint32_t ImageCount; VkPipelineCache PipelineCache; ImGui_ImplVulkan_PipelineInfo PipelineInfoMain; ImGui_ImplVulkan_PipelineInfo PipelineInfoForViewports; bool UseDynamicRendering; const VkAllocationCallbacks* Allocator; void(* CheckVkResultFn)(VkResult err); VkDeviceSize MinAllocationSize; VkShaderModuleCreateInfo CustomShaderVertCreateInfo; VkShaderModuleCreateInfo CustomShaderFragCreateInfo; };