struct ImGui_ImplOpenGL3_Data
Overview
struct ImGui_ImplOpenGL3_Data { // fields GLuint GlVersion; char GlslVersionString[32]; bool GlProfileIsES2; bool GlProfileIsES3; bool GlProfileIsCompat; GLint GlProfileMask; GLint MaxTextureSize; GLuint ShaderHandle; GLint AttribLocationTex; GLint AttribLocationProjMtx; GLuint AttribLocationVtxPos; GLuint AttribLocationVtxUV; GLuint AttribLocationVtxColor; unsigned int VboHandle; unsigned int ElementsHandle; GLsizeiptr VertexBufferSize; GLsizeiptr IndexBufferSize; bool HasPolygonMode; bool HasBindSampler; bool HasClipOrigin; bool UseBufferSubData; ImVector<char> TempBuffer; };