struct ImGui_ImplOpenGL3_Data

Overview

struct ImGui_ImplOpenGL3_Data
{
    // fields

    GLuint GlVersion;
    char GlslVersionString[32];
    bool GlProfileIsES2;
    bool GlProfileIsES3;
    bool GlProfileIsCompat;
    GLint GlProfileMask;
    GLint MaxTextureSize;
    GLuint ShaderHandle;
    GLint AttribLocationTex;
    GLint AttribLocationProjMtx;
    GLuint AttribLocationVtxPos;
    GLuint AttribLocationVtxUV;
    GLuint AttribLocationVtxColor;
    unsigned int VboHandle;
    unsigned int ElementsHandle;
    GLsizeiptr VertexBufferSize;
    GLsizeiptr IndexBufferSize;
    bool HasPolygonMode;
    bool HasBindSampler;
    bool HasClipOrigin;
    bool UseBufferSubData;
    ImVector<char> TempBuffer;
};