template struct ImChunkStream
Overview
#include <imgui_internal.h> template <typename T> struct ImChunkStream { // fields ImVector<char> Buf; // methods void clear(); bool empty() const; int size() const; T* alloc_chunk(size_t sz); T* begin(); T* next_chunk(T* p); int chunk_size(const T* p); T* end(); int offset_from_ptr(const T* p); T* ptr_from_offset(int off); void swap(ImChunkStream<T>& rhs); };