enum ImGuiBackendFlags_
#include <imgui.h>
enum ImGuiBackendFlags_
{
ImGuiBackendFlags_None = 0,
ImGuiBackendFlags_HasGamepad = 1<<0,
ImGuiBackendFlags_HasMouseCursors = 1<<1,
ImGuiBackendFlags_HasSetMousePos = 1<<2,
ImGuiBackendFlags_RendererHasVtxOffset = 1<<3,
ImGuiBackendFlags_RendererHasTextures = 1<<4,
ImGuiBackendFlags_RendererHasViewports = 1<<10,
ImGuiBackendFlags_PlatformHasViewports = 1<<11,
ImGuiBackendFlags_HasMouseHoveredViewport =1<<12,
ImGuiBackendFlags_HasParentViewport = 1<<13,
};