enum ImGuiBackendFlags_

#include <imgui.h>

enum ImGuiBackendFlags_
{
    ImGuiBackendFlags_None                    = 0,
    ImGuiBackendFlags_HasGamepad              = 1<<0,
    ImGuiBackendFlags_HasMouseCursors         = 1<<1,
    ImGuiBackendFlags_HasSetMousePos          = 1<<2,
    ImGuiBackendFlags_RendererHasVtxOffset    = 1<<3,
    ImGuiBackendFlags_RendererHasTextures     = 1<<4,
    ImGuiBackendFlags_RendererHasViewports    = 1<<10,
    ImGuiBackendFlags_PlatformHasViewports    = 1<<11,
    ImGuiBackendFlags_HasMouseHoveredViewport =1<<12,
    ImGuiBackendFlags_HasParentViewport       = 1<<13,
};