struct ImGui_ImplDX11_Data
Overview
struct ImGui_ImplDX11_Data { // fields ID3D11Device* pd3dDevice; ID3D11DeviceContext* pd3dDeviceContext; IDXGIFactory* pFactory; ID3D11Buffer* pVB; ID3D11Buffer* pIB; ID3D11VertexShader* pVertexShader; ID3D11InputLayout* pInputLayout; ID3D11Buffer* pVertexConstantBuffer; ID3D11PixelShader* pPixelShader; ID3D11SamplerState* pTexSamplerLinear; ID3D11SamplerState* pTexSamplerNearest; ID3D11RasterizerState* pRasterizerState; ID3D11BlendState* pBlendState; ID3D11DepthStencilState* pDepthStencilState; int VertexBufferSize; int IndexBufferSize; ImVector<DXGI_SWAP_CHAIN_DESC> SwapChainDescsForViewports; };