struct ImGui_ImplSDLGPU3_RenderState

Overview

#include <imgui_impl_sdlgpu3.h>

struct ImGui_ImplSDLGPU3_RenderState
{
    // fields

    SDL_GPUDevice* Device;
    SDL_GPUSampler* SamplerLinear;
    SDL_GPUSampler* SamplerNearest;
    SDL_GPUSampler* SamplerCurrent;
};