enum ImGuiColorEditFlags_

#include <imgui.h>

enum ImGuiColorEditFlags_
{
    ImGuiColorEditFlags_None             = 0,
    ImGuiColorEditFlags_NoAlpha          = 1<<1,
    ImGuiColorEditFlags_NoPicker         = 1<<2,
    ImGuiColorEditFlags_NoOptions        = 1<<3,
    ImGuiColorEditFlags_NoSmallPreview   = 1<<4,
    ImGuiColorEditFlags_NoInputs         = 1<<5,
    ImGuiColorEditFlags_NoTooltip        = 1<<6,
    ImGuiColorEditFlags_NoLabel          = 1<<7,
    ImGuiColorEditFlags_NoSidePreview    = 1<<8,
    ImGuiColorEditFlags_NoDragDrop       = 1<<9,
    ImGuiColorEditFlags_NoBorder         = 1<<10,
    ImGuiColorEditFlags_NoColorMarkers   = 1<<11,
    ImGuiColorEditFlags_AlphaOpaque      = 1<<12,
    ImGuiColorEditFlags_AlphaNoBg        = 1<<13,
    ImGuiColorEditFlags_AlphaPreviewHalf = 1<<14,
    ImGuiColorEditFlags_AlphaBar         = 1<<18,
    ImGuiColorEditFlags_HDR              = 1<<19,
    ImGuiColorEditFlags_DisplayRGB       = 1<<20,
    ImGuiColorEditFlags_DisplayHSV       = 1<<21,
    ImGuiColorEditFlags_DisplayHex       = 1<<22,
    ImGuiColorEditFlags_Uint8            = 1<<23,
    ImGuiColorEditFlags_Float            = 1<<24,
    ImGuiColorEditFlags_PickerHueBar     = 1<<25,
    ImGuiColorEditFlags_PickerHueWheel   = 1<<26,
    ImGuiColorEditFlags_InputRGB         = 1<<27,
    ImGuiColorEditFlags_InputHSV         = 1<<28,
    ImGuiColorEditFlags_DefaultOptions_  = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_PickerHueBar,
    ImGuiColorEditFlags_AlphaMask_       = ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaOpaque | ImGuiColorEditFlags_AlphaNoBg | ImGuiColorEditFlags_AlphaPreviewHalf,
    ImGuiColorEditFlags_DisplayMask_     = ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_DisplayHex,
    ImGuiColorEditFlags_DataTypeMask_    = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_Float,
    ImGuiColorEditFlags_PickerMask_      = ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_PickerHueBar,
    ImGuiColorEditFlags_InputMask_       = ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_InputHSV,
    ImGuiColorEditFlags_AlphaPreview     = 0,
};