struct ImGui_ImplWGPU_InitInfo
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#include <imgui_impl_wgpu.h> struct ImGui_ImplWGPU_InitInfo { // fields WGPUDevice Device = nullptr; int NumFramesInFlight = 3; WGPUTextureFormat RenderTargetFormat = WGPUTextureFormat_Undefined; WGPUTextureFormat DepthStencilFormat = WGPUTextureFormat_Undefined; WGPUMultisampleState PipelineMultisampleState = {}; };