struct ImGui_ImplDX10_RenderState

Overview

#include <imgui_impl_dx10.h>

struct ImGui_ImplDX10_RenderState
{
    // fields

    ID3D10Device* Device;
    ID3D10SamplerState* SamplerLinear;
    ID3D10SamplerState* SamplerNearest;
    ID3D10Buffer* VertexConstantBuffer;
};